AI Insights · Timothy · October 2022
Top 5 Battlefield Commander Games Performance in Belgium Q3 2022
In Q3 2022, the top Battlefield Commander games in Belgium showed varying trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.
In Q3 2022, the top Battlefield Commander games in Belgium exhibited diverse performance trends across downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Clash Royale from Supercell saw fluctuating weekly revenue, peaking at approximately $40K in early July before gradually decreasing to around $12K by the end of September. Weekly downloads started at 4.7K in late June and experienced a downward trend, reaching about 2.5K by the end of the quarter. Weekly active users decreased from 617K in late June to around 437K by the end of September.
Castle Raid!, published by VOODOO, had modest weekly revenue, peaking at $58 in mid-August. Weekly downloads saw a peak of 1.2K in early September, but dropped to 329 by the end of the quarter. The game’s weekly active users started at 4K in late June and declined to around 2.2K by the end of September.
Merge Super - Monster Fight by WeMaster LTD, which was released in mid-July, did not generate any revenue throughout the quarter. Weekly downloads peaked at 1.7K in mid-July but fell sharply to just 39 by the end of September. Weekly active users followed a similar trend, starting at 782 in mid-July and dropping to 181 by the end of the quarter.
Art of War: Legions from Fastone Games HK had a significant increase in weekly revenue, peaking at approximately $2.9K in mid-September. Weekly downloads were relatively stable, peaking at 654 in late August. Active users showed a fluctuating trend, starting at 4.7K in late June, peaking at 5.2K in late August, and ending the quarter at around 3.3K.
Valor Legends: Idle RPG by Century Games PTE. LTD. experienced a peak in weekly revenue of $2.3K in early August, with a gradual decline to $683 by the end of September. Weekly downloads started strong at 329 in late June, with a peak of 589 in late July before dropping to 284 by the end of September. Weekly active users increased from 1.3K in late June to 1.8K by late July, before stabilizing around 1.2K to 1.7K throughout the rest of the quarter.
These insights are based on data from Sensor Tower, which provides a comprehensive look into app performance metrics. For more detailed analytics, visit Sensor Tower.